#include "LitEnumStr.h"
#include <OgreLight.h>

namespace Lit
{
	ENUM_BEGIN(LightType)
	{
		ENUM_ELEM_SETVALTR( LT_POINT, Ogre::Light::LT_POINT, "Point" ),
		ENUM_ELEM_SETVALTR( LT_DIRECTIONAL, Ogre::Light::LT_DIRECTIONAL, "Directional" ),
		ENUM_ELEM_SETVALTR( LT_SPOTLIGHT, Ogre::Light::LT_SPOTLIGHT, "SpotLight" )
	}
	ENUM_END(LightType);
};